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FAAST Rec and Fitness Assistive Technology Device Loan Program

The Florida Alliance for Assistive Services and Technology (FAAST) was the recipient of a Craig H. Neilsen Foundation Community Support Grant in October 2021. The grant funding of $143,000 helped FAAST create a two-year Rec and Fitness Assistive Technology Device Loan Program for individuals with spinal cord injuries (SCI).

February 13, 2024|Program Spotlights|

Vermont AT Act Program’s Collaboration with the University of Vermont’s Occupational Therapy Doctoral Program

The Vermont Assistive Technology Program (VATP) continued their partnership with the University of Vermont’s inaugural doctorate program by inviting 16 second year occupational therapy students and several of their professors to our Waterbury, Vermont tryout center on October 25, 2023. Students toured the center, interacted with equipment in hands-on demonstrations, and learned about the services the assistive technology program provides for Vermonters.

November 1, 2023|Program Spotlights|

Using A Christopher & Dana Reeve Foundation Grant To Build Accessible Docks in Montana

Several years ago, I worked with a patient in an outpatient therapy clinic to do a simulated transfer to his kayak in preparation for getting out on beautiful Flathead Lake in western Montana. This patient had a stroke two years prior, and I had been his occupational therapist for several months, working on getting him back to activities he used to enjoy: boating, fishing, fixing cars, etc.

August 17, 2023|Recreation, Sports, and Leisure|

Arizona Technology Access Program (AzTAP) – Adaptive Gaming Clinic

In the digital age, video gaming has become a growing source of recreation and enjoyment for our society, and it only continues to grow as technology improves and innovative ideas come to light. However, during this time, individuals with complex disabilities may have had limited social and recreational options when compared with their peers, and during the COVID-19 Pandemic to protect their health, these individuals may have had these activities even further curtailed. In the last thirty-plus years since its advent, video gaming has also not been that readily accessible as most mainstream gaming controllers on the market were not specifically accessible or inclusive to individuals with disabilities. However, over the last few years this has begun to change, and more adaptive gaming controls and access options are becoming available.

May 8, 2023|Program Spotlights|

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The AT3 Center, the Association of AT Act Programs (ATAP), and the Administration on Community Living (ACL) make no endorsement, representation, or warranty expressed or implied for any product, device, or information set forth in this blog. The AT3 Center, ATAP, and ACL have not examined, reviewed, or tested any product or device hereto referred.

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